![]() ![]() That mistake has been rectified and the store page now informs buyers of the Denuvo requirement. Somewhat oddly, a Steam account with the handle of “Sega Dev” responded to the complaints, saying the omission on the store page was a mistake. Gamers immediately began complaining both that the DRM was keeping them from playing their legitimately purchased game and that the Steam store page for Sonic Mania was devoid of any notification of Denuvo or its online requirement in the system requirements page, or anywhere else for that matter. It’s not necessarily an ideal workaround.) (Your backup option, should you want to do something like board a plane, is to boot the game while connected to Wi-Fi, then disconnect from the Internet and leave the game running in the background until you’re ready to play. Turns out, Sega has applied the much-malignedDenuvo copy-protection system to Sonic Mania’s PC version-and this Denuvo implementation won’t unlock the game for players so long as Steam is operating in “offline mode.” Until the game receives an update, Sonic Mania fans hoping to play the PC version in an offline capacity are out of luck. That’s when Sonic Mania informed me, in no uncertain terms, that “Steam user must be logged in to play this game.” I tried loading the Windows version of Sonic Mania while my Steam account was offline. The port also included Denuvo DRM and an always-online requirement, except that it (oops!) forgot to tell anyone about either. Sega recently ported its new title Sonic Mania to the PC and released it on the Steam platform. Stories like the following will put dents in that image, however. Despite all of this, Sega has gone to some lengths to successfully craft for itself a public image more accessible and likeable than its long-time rival Nintendo. ![]() While the company has managed to be on the right side of history on issues like SOPA and fan-made games, it has also managed to be strongly anti-consumer on game mods and has occasionally wreaked havoc on the YouTube community, all in the name of copyright protectionism. ![]() Searching for stories about Sega here at Techdirt results in a seriously mixed bag of results. It's foolish to keep claiming you're against the community when that's demonstrably false.Wed, Aug 30th 2017 07:12pm - Timothy Geigner I just meant that it's kinda clear where your priorities are based on your work and your background. There's no wiggle room in a thread called "is DRM gone?" to start assuming that you know what the person is asking, especially when weighed against the knowledge that most people do not know what DRM is provided by. so if we were having a discussion over some matter of opinion regarding what makes something bad, it may or may not help. At best, what it does is illustrate that I change things I find inconvenient. I may have a large catalog of games I have worked on, many of them use Denuvo, Steamworks and various other DRM-related tech as a matter of fact, but that does not make me any more qualified than anyone else to point anything out. That's an appeal to authority fallacy, unfortunately. Mr Windblade původně napsal:I'm still amazed that no one has recognized Kaldaien's modding work and realized they're barking up the wrong tree.īatman™: Arkham Knight, DARK SOULS™ III, Deus Ex: Mankind Divided™, Disgaea PC, Dragon's Dogma: Dark Arisen, Fallout 4, FINAL FANTASY X/X-2 HD Remaster, LEGO® City Undercover, NieR:Automata™, RiME, Tales of Berseria, Tales of Symphonia, Tales of Zestiria, The Legend of Heroes: Trails of Cold Steel, and The Witcher 3: Wild Hunt ![]()
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